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ArcDragon
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New Update: Build 23-7-2 is now live!

Post by ArcDragon »

July 2, 2023: Classes and deserts and new boss, oh my!

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Note: this was a huge update. Please post any bugs you find in this thread. Thank you!

New content:
* Tower level 6-10 have been unlocked
* New boss: Neris the Cursed
* The bridge can now be built
* New zone: southern desert
* 7 new monsters: ant, scorpion, ratkin, hellhound, hydra, troll, drider! (verify all)
* 5 new sex scenes: wolfquad blowjob, antgirl vaginal, hydra cock, ratkin defeat, hellhound defeat
* (Experimental) new equipment enchantment mechanic to prevent body parts from transforming
* New items: cactus, pussy growth/reduction potions, several new armor types
* Finley's quest for steel is now available
* 3 new help topics: Class, transformation info, and a FAQ.
* Inventory now reports fullnness/capacity
* Inactive characters now appear on the map
* Unique item artifacts now exist
* Zehtalia has been given a loot upgrade
* New class: Guardian!
* Moonstone now enchants for increased maximum mana (verify)
* New dungeon mechanics: levers and pressure plates

Major class revision:
* Class mechanics have been significantly revised, and every class now receives a unique effect that improves with level. These effects stack with retirement bonuses, and the combined bonuses can be substantial. It is advised that you read over the new class info help texts. Some classes that were formerly only useful for their retiremwent bonuses may be considerably more effective than they were previously.

Rule changes:
* Achievement/class unlock criteria are no longer hidden
* Naga have been moved to higher tower levels
* The retirement quest now awards 40 instead of 30 xp. Just enough to make a new character immediately eliible to complete the death quest.
* Rebalanced armor values and costs, added a few new armor types, and generally scaled armor/cost ratios so that better armor costs proportionately more and bad armor is more cost efficient.
* Bras can now be worn on boobs
* Strength is now a factor in mining success
* Prostitute class is now unlocked after only 5 flirt victories
* The player flirt system has been significantly revised
* Running from combat now consumes stamina
* Shield bash success chance improved slightly
* Tower traps should trend towards 2 per level now
* Living characters inside the tower during a reset will now be teleported to town. Dead characters will become lost.
* Bonuses from the first three gem enchanments have been massively increased
* Chest stregth requirements have been reduced

Bug fixes:
* Fixed a text display error when praying at demons (verify)
* Not-yet-implemented classes and perks no longer appear during character generation (ninja, paladin, breeder, etc.)
* Reversed white/black mage unlock texts have been un-reversed
* Internal code ID for slots no longer appears on inventory screen
* Fixed some problems with sex stat tracking for bunny girls
* Selene's dialogue should remember prior converstions now
* Caves should now no longer reset with every map transition/game reload
* Fixed a Charyss dialogue option that wasn't showing
* Damage absorption now reports correctly
* starter rolls of cheese now correctly stack. Fix is not retroactive.
* Fixed another bug with transformation chest traps
* A couple bugs with soul trap mana costs have been fixed, and "real" costs are now visible in the spellbook during combat
* Probably fixed a bug that caused traps to sometimes overwrite stairs
* Fixed a graphical glitch that caused floor tiles to be drawn on top of tower fountains
* Damage absorption no longer reduces damage from magic attacks
* Improved morph description handling. You shouldn't be a monstrosity quite as often now.
* Combat loot drops should stack now (verify)
* Fire healing now works as intended
* (probably) fixed a bug that could cause trap placement to overwrite dungeon events
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